国产三级大片在线观看-国产三级电影-国产三级电影经典在线看-国产三级电影久久久-国产三级电影免费-国产三级电影免费观看

Set as Homepage - Add to Favorites

【無修正ポルノ映画 オランダ】'The Legend of Zelda: Tears of the Kingdom' hands

Source:Feature Flash Editor:synthesize Time:2025-07-02 01:20:48

I got to play The 無修正ポルノ映画 オランダLegend of Zelda: Tears of the Kingdomfor a little while and it’s killing me that I can’t keep playing more. I guess I’ll just write about it instead.

Nintendo hosted a little media get-together for its biggest game of the year, which included roughly 70 minutes of hands-on time with Link’s latest adventure. It was a verylimited demo that included absolutely nothing in the way of story content or dungeons (if this game even has those), but I didget to learn exactly how cool Tears of the Kingdomis shaping up to be. 

Let’s not waste any more time. Here are all the ways that Tears of the Kingdomseems like it will be exactly as cool as it has looked in all the trailers.


You May Also Like

SEE ALSO: 'Tears of the Kingdom' price, release date, and preorder details: Where to buy the 'BOTW' sequel

Fusion frenzy

In a tantalizingly brief gameplay clipNintendo posted a few weeks ago, we learned that one of the major new mechanics in Tears of the Kingdominvolves fusing weapons, shields, and arrows to other things. I realize that sounds vague, but that’s because the possibilities seem functionally endless. 

The way it works is simple enough: Simply activate the fuse ability (similar to how you’d activate bombs or magnesis in Breath of the Wild), point at something you want to fuse to whichever weapon or shield you have equipped, and press the corresponding button helpfully laid out on-screen. 

If you played Breath of the Wild, that level of intuitiveness is familiar. Like its predecessor, Tears of the Kingdomsynthesizes very complex systems into mechanics that even children can understand. For what it’s worth, this will also make the game much easier in one respect: Any weapon or shield that gets fused not only gets a durability reset, but it also gets a buff to its endurance. That means they will break far less often, as long as you keep on fusing.

Link with barrel shield in Tears of the KingdomExplosive barrel + shield = fun times. Credit: Nintendo

That video showcased some very basic stuff, like fusing a rock to a stick to create a janky hammer. In my time with the game, I tried my best to get freaky with it. I fused a box to a shield, which didn’t appear to do much of anything beyond increasing the shield’s strength, but it didmake it look like Link was carrying a box around on his back like Death Stranding.

Explosive barrels, flowers that produce a blinding flash on contact, and even other weapons or shields are all eligible for fusion. Hell, it kind of seems like anything that isn’t bolted to the ground works. Moreover, everything does something. Fusing a spear to another spear will produce an extra-long, more powerful spear. Fusing meat to an arrow makes any animal you kill drop more meat than they would normally. Enemies will even drop items that exist for the sole purpose of adding a huge damage boost to a fused weapon, so there’s a lot of incentive to try fusing anything and everything.

It’s reallyfun, and that’s only the surface of the goofy experimentation that awaits in Tears of the Kingdom.

Mashable Top Stories Stay connected with the hottest stories of the day and the latest entertainment news. Sign up for Mashable's Top Stories newsletter By clicking Sign Me Up, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy. Thanks for signing up!

Hyrule Grand Prix

Link in flying vehicle in Tears of the KingdomThis stuff is really cool. Credit: Nintendo

InTears of the Kingdom,Link can use a new ability called “Ultrahand” to create vehicles by slapping parts like wheels, propellers, and rockets onto inanimate objects. Whether by ground, sea, or air, Link is now the master of Hyrule’s elements in a way he never has been before.

The way this actually plays out in-game was something I had been worried about ahead of the demo. I wasn’t sure if vehicle parts would be scarce or abundant, nor did I know if said parts would only appear in places where Link obviously needs some to solve a puzzle. After playing Tears of the Kingdom, I can say with some confidence that you’ll be able to use vehicles a lotin this game, all over the place.

For starters, there’s no dearth of the aforementioned vehicle parts in this world. There are literally giant gumball machines full of them (you have to sacrifice some items in your inventory to power these) around Hyrule. They can be carried in your inventory, too. If you ever need propellers or rockets, it feels like there’s a good chance you’ll always have a few on hand.

Link attaching rocket to platform in Tears of the KingdomAttaching parts to vehicles is very simple. Credit: Nintendo

Beyond that, they can be attached to whatever you want. There are certain objects like floating platforms and big wings that make for natural vehicle bases, but if you want to attach a balloon and a rocket to a boulder, there’s nothing stopping you. 

This kind of freedom blended beautifully with modern-day Zelda’s “solve this puzzle however you want” mentality in the short demo I played. One section had me trying to get from one sky island to another in sequence. There was the intended route, which involved an island in the middle of the chain with its own puzzles on it. And then there was the route I used.

I attached a balloon, a flame emitter beneath the balloon, a couple of rockets, and a steering wheel to a platform. This quickly went awry, leaving me stuck on a floating cube underneath the island I was trying to get on top of. However, thanks to vehicle parts in my inventory, I was able to carefully navigate out of there and get to the final island in the chain without ever setting foot on the island before it.


Related Stories
  • 'The Legend of Zelda: Tears of the Kingdom' gets an incredible final trailer
  • Here's where you can preorder Nintendo's 'Tears of the Kingdom'-themed OLED Switch
  • 3 ways 'Fire Emblem Engage' is better and worse than 'Three Houses'
  • 'Fire Emblem Warriors: Three Hopes' is like going to a rager with friends you haven't seen in way too long
  • 'Xenoblade Chronicles 3' is Nintendo's most unsung series at its best

This is a bigger, better sandbox

Link with rocket shield in Tears of the KingdomRocket shield! Credit: Nintendo

Based on my brief time with it, Tears of the Kingdomlooks to be another fascinating sandbox with a much wider set of toys to play with than Breath of the Wild. Every time I wondered if I could do something, the answer was yes. 

I turned a shield into a flamethrower. I also turned a shield into a personal rocket. I fused a piece of ore to an arrow, which somehow insta-killed both me and the enemy I was fighting. In any other game, that’d be a frustrating moment of friction. Here, it was a hilarious bit of slapstick humor. That was the secret sauce that made Breath of the Wild so great, and it seems to be fully intact here.

I’ve also spent the days since that demo thinking about all the things I didn’t try. I don’t know yet what happens when you fuse a rocket to a sword, or attach propellers to an exploding barrel. All I know is that you cando those things.

Of course, there are plenty of unanswered questions about Tears of the Kingdom. Will all of these handy new powers make the game too easy to exploit? There were stiff challenges in the demo, to be sure, but maybe they won’t be as stiff after 60 hours of experience. 

More importantly, will players use all of these new means to ultimately reach the same ends as Breath of the Wild? While it’s not reasonable to ask Nintendo to revolutionize a flagship series twice in a decade, it isreasonable to want something more than the tower-climbing, shrine-hunting gameplay loop of Breath of the Wild. If you’re doing all of the same things, just with different tools, that could be a slight bummer.

We’ll all have plenty of time to find out the answers to these questions and more when The Legend of Zelda: Tears of the Kingdom launches on Nintendo Switch on May 12.

Topics Nintendo Nintendo Switch

0.1332s , 9924.4453125 kb

Copyright © 2025 Powered by 【無修正ポルノ映画 オランダ】'The Legend of Zelda: Tears of the Kingdom' hands,Feature Flash  

Sitemap

Top 主站蜘蛛池模板: 久久久久久91香蕉国产 | 日产中文乱码字幕无线观看 | 午夜伦理 | 中文字幕精品亚洲无线码 | 精品人妻一区二区三区四区亚洲高清毛片一区二区 | 国产高清自偷自在线观看 | 久久久精品国产亚洲av无码麻 | 亚洲国产日韩精品一区二区三区 | 日本精品久久久久精品三级综合亚洲一区二区三区 | 国产成人欧美一区二区三区 | 天天精品人人综合五月 | 欧美性爱 综合 | 国产成人综合亚洲天堂 | 久久久无码精品亚洲日韩18禁 | 涩涩琪琪丁香久久综合 | 亚洲桃色天堂网 | 日本一区色情无码视频在线观看 | 国产成人精品无码专区 | 2024久久伊人精品中文字幕 | 国产日产美国国产一区 | 久久中文字幕人妻AV熟女 | 亚洲欧美国产双大乳头 | 国产香蕉一区二区在线网站 | 法国艳妇laralatexd在线观看 | 日韩在线不卡视频 | 成人av无码一区二区三区 | freesexvideos精品老师 | 欧洲精品高清无码一区二区三区 | 五月丁香综合缴情六月 | 波多野结衣av免费观看 | 精品国产亚洲AV | 二区三区粗大视频 | 日本欧美一区二区三区四区 | 国产毛A片啊久久久久久保和丸 | 无码又爽又刺激A片涩涩动漫软件 | 欧美激情图区 | 美女裸胸不打马赛克 | 2024国产成人福利精品视频 | a无码国产精品一区在线电影 | 男人和女人做爽爽视频免费 | 欧美99久久无码一区人妻A片 |