国产三级大片在线观看-国产三级电影-国产三级电影经典在线看-国产三级电影久久久-国产三级电影免费-国产三级电影免费观看

Set as Homepage - Add to Favorites

【petite and shy women sex videos】Enter to watch online.The art of transforming 'Minecraft' into 'Minecraft Dungeons'

Source:Feature Flash Editor:focus Time:2025-07-03 18:35:01

In Minecraft Dungeons,petite and shy women sex videosthere is no mining and there is no crafting.

The core of Minecrafthas been ripped asunder by the team behind Minecraft Dungeonsto create a new, moodier experience that's less about digging and building and more about adventure, action, and treasure.

Ahead of its May 26 release on PC, Xbox One, PlayStation 4, and Nintendo Switch, Minecraft Dungeonsgame director Måns Olson and art director Daniel Björkefors spoke with me in a video call about the process of adapting the iconic world of Minecraftinto a new experience. We also talked about what they’re excited for players to see in the game, and how we ended up with a Minecraftdungeon crawler in the first place.


You May Also Like

Landing on Dungeons

Dungeonsbegan with a team that was looking for a project.

“We wanted to make a new Minecraftgame,” Olson said. “We wanted to make sure that experience was something that you could not get in the core version of the game.”

That’s not exactly easy to do with Minecraft’s variety of modes: Creative, Survival, and Adventure. Add onto that the freedom players have within those spaces, plus the very active mod community that allows players to tweak the way the game works and looks, and you've got quite a challenge to find something different.

"If we want to get away from that and play something new, we have to move quite far from what the core of Minecraftis," said Olson. "That idea was coupled with this idea that dungeon crawlers would be a good fit.”

Mashable Image

The developers mentioned games like Diablo, Torchlight, Gauntlet, and early 2D top-down Zeldagames as some of their big inspirations when developing Minecraft Dungeons.

“We have a lot of people on the team who are big fans of the genre of dungeon crawlers,” Olson said. “That kind of felt like a natural fit for Minecraftbecause you do a lot of this adventuring in the caves, finding various mobs [enemies], finding treasure.”

For the cooperative multiplayer element of Minecraft Dungeons, the team also referred to cooperative first-person shooter games like Left 4 Dead and Vermintidefor inspiration. Those decidedly dark and spooky games show the team’s desire to make something that feels a bit more mature than the original "vanilla" game.

From Minecraft to Dungeons

For Minecraft Dungeons, Olson made it clear that the main source of inspiration is Minecraftitself. It is, after all, a Minecraftgame. So, even though the more straightforward adventuring and enemy-chasing gameplay of Dungeonsis so different from the open-ended, exploratory nature of the base game, everything should look and feel like it fits in the Minecraftworld.

“Whenever we add something new, we first look at, ‘Does that exist in Minecraftor can we adapt that from something that exists in Minecraft? And if not, what can we make such that it couldfit in Minecraft?’” he said. “Not such that it willgo back into the vanilla game, but with the idea that maybe it could.”

"It’s supposed to be a little bit spooky and adventurous."

Part of this means changing enemies a bit to make them fit a purpose for Dungeons. While creepers and skeletons will work pretty much the same in Dungeonsas they do in the original game, spiders have been altered a bit to do more than just their usual melee attack.

Mashable Top Stories Stay connected with the hottest stories of the day and the latest entertainment news. Sign up for Mashable's Top Stories newsletter By clicking Sign Me Up, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy. Thanks for signing up!

“We’ve taken the Minecraftspiders and we’ve given them the ability to shoot webs that entangle the player and ground them,” Olson said, explaining how they came up with different ways to make players watch where they’re going and restrict movement. “Then there’s the new mobs like the wraith. That’s an undead mob that spawns this blue wraith fire that pops up from the ground so you have to run away or else you quickly die.”

Mashable ImagePlayer movement is key in 'Minecraft Dungeons.' You can't just go wherever you like. Credit: xbox game studios

One of the team’s favorite new creations is the adorable little key golem, Björkefors said. It's basically just a key on legs with a cute face that helps players unlock doors.

“Development in Dungeonsis quite fast,” he said. “You start mocking up on a piece of A4 paper with a pencil, and then there is a model in the game in like half a day just to see how it looks. The key golem was one of those.”

While the little character started as a joke, it turned out it actually worked very well, and it’s become a sort of unofficial mascot for the game, Olson said.

On the broader side of art things, Björkefors said that while they’re developing Dungeons levels exactly the same way as in vanilla from a software and procedural standpoint, there’s a different approach to the whole mood of the game.

“The main changes are light, environments, and effects like bloom and colors,” he said. “It’s a dungeon crawler, so it’s supposed to be a little bit spooky and adventurous.”

Part of that involves painting the world in a way that leads players into certain areas with paths and other enticing elements, or obfuscating secrets that players need to work to discover amid the dark caverns of Dungeons.

Mashable ImageThe lighting changes are really noticeable in 'Minecraft Dungeons.' Credit: xbox game studios

“It’s kind of stylized compared to the vanilla [game], but still very recognizable,” Björkefors said. “With RPG games, for me at least, coming from Final Fantasyor Zelda, I need that mood to enjoy the adventure.”

A big part of that Minecraft Dungeonsmood is exemplified by a gameplay mechanic that comes into play during cooperative multiplayer when one player loses all their health in combat and goes down.

“When somebody is down, night falls,” Olson said. “In Minecraft, when night falls, that means mobs spawn all around you, so we increase the sense of danger, add tension, and give a strong incentive for players to want to go revive each other. If they don’t do that quickly enough, eventually you have phantoms sweeping in and doing damage, and it becomes this very intense moment that I think is a lot of fun.”

Bridging a gap

Minecraft Dungeonsis a step in a new direction for Minecraftin many ways, and that means there's a new target audience for this spin-off. It’s kind of a bridge between the mellow-ness of Minecraftand the more hardcore vibe of games like Diablo.

“There are hardcore Diabloplayers that are parents, and they can’t play that game with their kids, right?” Björkefors said, referring to the blood, gore, and horror elements in those games. “But with this game, you can really sit down with the whole family and [play]... people are looking for a four-player co-op game that will work across the age boundaries a little bit better than some of these other games.”

Mashable ImageThe classic dungeon crawler vibe is so clear in 'Dungeons.' Credit: xbox game studios

Part of reaching across that age gap is having less violence in Minecraft Dungeons, but another important piece of that puzzle is accessibility, Olson said.

“The keywords of ‘approachable’ and ‘accessible’ are things that have been on our minds since the start of development,” he said. “If we put this game in front of a player and put the gamepad in their hands, hopefully they should be able to pick it up and start playing essentially without a tutorial.”

That stems from the expectation that most players jumping into Minecraft Dungeonsare coming from vanilla Minecraftand may not have experienced a dungeon crawler like this. Olson also hopes to see more players who are fans of dungeon crawlers to jump into Minecraft Dungeons,even if they aren’t as familiar with the vanilla game.

“That is super exciting for me personally — watching streams of players playing the beta and saying, ‘Look, I’m not a big Minecraftplayer normally, but this game seems like something I can get into,’” he said. “If we can get that, that’s fantastic, both in terms of widening the reach of the brand and on a personal level... if our game can appeal to players who might not normally play this type of game or a Minecraftgame, then fantastic.”

Getting Minecraft Dungeonsinto the hands of players and seeing how they react is exciting for the team. Even if those reactions aren't all great or constructive, they’re helpful nonetheless.

“We want to keep working on the game and exactly how that ends up happening depends on how the reception to the launch is,” Olson said. “We’re by no means out of ideas.”

Topics Gaming

0.1443s , 14195.703125 kb

Copyright © 2025 Powered by 【petite and shy women sex videos】Enter to watch online.The art of transforming 'Minecraft' into 'Minecraft Dungeons',Feature Flash  

Sitemap

Top 主站蜘蛛池模板: 亚洲 欧美 bt | a级片在线播放 | 精品奶水区一区二区三区在线观看 | 亚洲国产精品国自产拍av麻豆 | 青青草国产在线视频 | 亚洲色婷婷久久精品AV蜜桃小说 | 国产午夜精品一区二区三区不 | 国产午夜精品一区二区在线观看 | 久久无码中文字幕免 | 精品无码一区二区三区在线 | 亚洲精品国产品国语在线 | 四虎com最新地址 | 无码国产精品一区二区免费久久 | 精品人妻午夜一区二区三区四 | 美女视频一区二区三区 | 亚洲男人天堂网2014av | 一区二区三区毛A片特级 | 日本成年人黄色视频一区二区 | 色婷婷五月综合亚洲小说 | 色情视现频免费观看 | 无码成人片一区二 | 精品丝袜国产自在线拍高清 | 国产99久久精品区一区二 | 国产精品原创视频一区二区 | 99麻豆精品国产人妻无码 | 欧美 日本 亚欧在线观看 | 黄到下面流水的爽文很污的情话 | 国内精品久久久视频 | 一级毛片在线视频 | 美女强奷到抽搐在线播放 | 亚洲综合一区二区三区四区五区 | 在线看免费不卡av | 亚洲另类激情综合偷自拍图 | 久久久99精品免费观看 | 国产成人AV激情在线播放 | www.国产在线播放 | 欧美社区一区二区 | 国内精品一卡二卡三卡 | 无码色AV一二区在线播放 | AV国産精品毛片一区二区小说 | 国产精品制服丝袜亚洲欧美 |